hello, नमस्ते, హలో
I'm Somya Sarthak. I design content for games, and I'm moving into UI/UX.
Content Designer at Electronic Arts, leading art for a mobile title with 100M+ installs across three live-ops seasons. Before that, match-day creative for the ICC T20 World Cup with Crickbuster and co-founding Bookyberg in Odisha. Lately I've been applying that same craft to user flows and product screens, and I'm looking for UI/UX roles where I can keep doing it.
About
My background is in content design and game art, several years building visual systems at scale for a live game, plus years before that in branding and social design. Somewhere along the way I started thinking less about single assets and more about the flow a player or user moves through. That's the part I want to do full time now: mapping user journeys, wireframing, and designing interfaces that hold up under real use, not just a single frame.
I'm not coming into UI/UX cold. My design instincts, structure, hierarchy, and knowing what a user notices first, were built shipping thousands of assets under deadline. I'm putting that to work on product problems now, and my Behance has a UX case study that shows where I'm headed.
Case study
Experience
Skills
UI/UX & product
Visual & motion
Process
Certifications
Education
Connect
Looking for UI/UX and product design roles, and open to content design work on the side. Based in Hyderabad, happy to work remote.